![]() ![]() (I wish they could have quarterstaves, instead.)īut, the reality is this - There are only so many animations that can be loaded up at the same time. A peasant can use a club fairly handily, since that's what they likely deal with every day on the farm, or something like it, right? Plus, clubs are cheap and may be the only thing a peasant can really get to know how to use, aside from a quarterstaff. Every unit, from peasant to Lord, has such stats. The combat AI is balanced by Weapon Skills and other unit stats. ![]() In close combat most spear thrusts are useless. The AI has the same skills regardless of rank. In battle, I expect a master swordman to be blocking my hits and striking many times, however, I don't expect that from a farmer using a club. I mean, on hardest difficulty the AI is still easy. Originally posted by Nerevar's Butler's Brother:This is about how unbalaced the SP AI is.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |